Android OpenGL equivalent of Matrix.mapPoints() -


i converting 2d android game open gl android game , part of collision detection system depends on mapping points based off matrix. need equivalent of mappoints take in array of x,y,z triplets , return values when they've been put matrix coordinate system.

try method:

android.opengl.matrix.multiplymv(float[] resultvec, int resultvecoffset, float[] lhsmat, int lhsmatoffset, float[] rhsvec, int rhsvecoffset)


Comments

Popular posts from this blog

javascript - How to get current YouTube IDs via iMacros? -

c# - Maintaining a program folder in program files out of date? -

emulation - Android map show my location didn't work -